Wednesday, 13 December 2017

Bibliography

Bibliography


Oxford English Dictionary. (2017). Technology. Creativity. Practice. Retrieved from https://en.oxforddictionaries.com

Archer, B. (1995). The Nature of Research. Codesign. 

Nelson, R. (2013). Practice as research in the arts: Principles, protocols, pedagogies, resistances. Palgrave Macmillan.

Mishra, P. (2012). Rethinking Technology & Creativity in the 21st Century: Crayons are the Future. Techtrends, 56(5), 13-16. 

Rizzo, M. (2005). The art direction handbook for film. [electronic resource]. Amsterdam ; Oxford : Focal.

Bonnardel, N., & Zenasni, F. (2010). The Impact of Technology on Creativity in Design: An Enhancement?. Creativity & Innovation Management, 19(2), 180-191.

P. Driver, personal communication, November 10, 2017.

Leski, K., & Maeda, J. (2015). The storm of creativity. [electronic resource]. Cambridge, Massachusetts : The MIT Press.

John Spencer. (2016, March 6). We Need a Bigger Definition of Creativity [video file]. Retrieved from https://www.youtube.com/watch?v=MTCOExd0hDk

Shots of Awe. (2015, July 7). What is Creativity? [video file]. Retrieved from https://www.youtube.com/watch?v=tYbA_-mAtUY


TEDx Talks. (2016, January 25). What is creativity? | JP Canlis | TEDxVail [video file]. Retrieved from https://www.youtube.com/watch?v=CwSXwgyjgcI

SHARE:

To Sum Up ...

In this synopsis I aim to show my research process, methodologies and self reflection in relation to my question. Initially the question left me feeling confused so I started by picking out the key words within the question, which for me were ‘technology’, my own ‘practice’ and how ‘creativity’ is intertwined within these. ‘Technology’ was the main word that stood out to me as it raised more questions and I think it is a widely known, relatable topic. 

I chose to start by finding the definitions of these words (from https://en.oxforddictionaries.com) to get an unbiased understanding and grounding before begging my research. It stated technology as “Machinery and equipment developed from the application of scientific knowledge.” Creativity as “The use of imagination or original ideas to create something; inventiveness.” And practice as “The actual application or use of an idea, belief, or method, as opposed to theories relating to it.” I liked the word ‘inventiveness’ as it has connotations of all three of the key words.

After checking these definitions I then went to the library website to investigate the secondary research material available in my subjects such as journals and ebooks. This is when I began to question my research methods as I have always struggled with heavy theoretical reading so I sought help from the university and was diagnosed with Visual Stress. This makes it difficult for me to read a lot of text due to the high contrast of black text on white backgrounds as my brain struggles to process the contrast. Now I know why I have never fitted into the mould of an academic researcher but through exploring my question I have learnt there are other ways to research which are just as effective. 

From this, I read the ‘research through practitioner action’ section of ‘The Nature of Research’. Archer (1995) states ‘There are some circumstances where the best or only way to shed light on a proposition, a principle, a material, a process or function is to attempt to construct something, or to enact something, calculated to explore, embody or test it.” This gave me confidence I could complete my research without struggling and falling behind. 

With this in mind, I started my research by having conversations with fellow creatives about their own practice, ways of researching, and how they develop creativity within their work. I interviewed artist Peter Driver about his background and his work in general in which he stated “I think i’ll keep learning until I die. Every time I make a new piece I learn something new.” I thought this was interesting as I didn't prompt him or mention my research, yet he still backed up my point. This suggests a lot of other artists/illustrators have similar research methodologies to mine. I also discovered Robin Nelson (2013) who explains his practitioner research method which I found rather inspirational and thought I could work similarly too. He describes starting off with a question (like I have done with this research unit) then goes on to make a timeline of planned activities to help answer his question, building in reflection alongside the practical elements. He goes on to state how important it is to capture the moments in which things go well as well as looking at similar fields and what has already been achieved in theses, both historically and current. 

This idea lead me to start researching into how technology was impacting creativity currently in younger generations, especially in education and schools, as this is who it will effect most in the future. The university library website was my first port of call as I knew I could find more reliable, academic texts on here compared to search engines such as Google. I discovered the paper Rethinking Technology & Creativity in the 21st Century: Crayons are the Future in which Mishra (2012) explains the study carried out when using the motion sensor technology from the Xbox Kinect in children's maths lessons. They used this interactive method to help children draw and engage with graphs Mishra states “allows students to view mathematics as few students have been able to do before—as abstraction embodied in physicality” and that “This is learning that breaks disciplinary boundaries to cross-pollinate ideas, and thus helps students become creative divergent thinkers.” This proved to me that already some methods have been used to develop creativity in relation to technology. After every piece of research I do, I find it beneficial to refer back to my research question and try to relate it to the information I have found. This reminds me of the overall aim of the task. 

At this point, I felt like I had approached enough academic theories and was beginning to struggle with the reading so considering everything I had read, I began looking at my own practice in regards to my question. I decided to look at digital vs traditional drawing, as drawing is a big part of work. I had never been able to get on with graphic tablets in the past but after several conversations with skilled digital drawers I chose to experiment with Pro Create. I was advised to use an iPad with the Apple Pencil as it feels more natural compared to graphics tablets. 



Figure 1

I wanted to see if digital drawing would be something that could benefit my work compared to my usual traditional routes, so I began designing a character for my major project (see Figure 1). Experimenting on Pro Create was beneficial research as I have now gained new skills that I can potentially use in my future project. Although I feel my traditional drawings are more successful I can still use the digital aspect to enhance them further, which would therefore help develop creativity within my own practice. 

In conclusion I believe technology is beneficial to developing creativity within my practice and that it goes alongside traditional methods well. Rizzo (2005) states “A good digital designer must have training in handcraft as a way to problem solve” which I agree with. Having both digital and traditional skills is constructive. I have learnt a lot from this research task and I believe my methods for research have changed for the better. I have found the blog very effective in keeping track of my research and I think it is something I will use again. I would aim to improve my time management in producing the three outcomes for this unit if I were to repeat this task. 

SHARE:

The Big Presentation!

Ending my question of research unit, I summed up my main points of research into a presentation to communicate clearly what I had done. I thought I would share a few slides on here for you to see.
I found the presentation a bit nerve-wracking but I think it was an effective way to explain my research to others and I'm glad I it was part of the unit. Public speaking has always been difficult for me so the presentation was a good way for me to practice. 


In this slide I spoke about how question confused me at first so I picked out the key words to focus on.


In this slide I mainly talked about how visual stress effects my research methodology and how I've changed it through this unit. I always struggled with reading and writing and now I know why as visual stress means my brain struggles to process the light contrast of black text on white paper (which is why I made my slides a blue/grey colour.) I also included an example of how people with visual stress sometimes see text so the audience could understand why I chose mainly practitioner research.


In this slide I spoke about my interview with Peter Driver which I included in one of my previous blog posts. One quote from him backed up my point about practitioner research quite nicely. 


In this slide I spoke about a new research method that I've just started for my major project, collaborative research. I got people involved with my work by getting them to draw their ideas of mermaids. This is an ongoing at the moment to help me come up with ideas for my own mermaid character. 


My final slide spoke about how in conclusion, I think I need both digital and traditional technology in order to develop creativity in relation to my practice. 
SHARE:

Digital vs Traditional Drawing

As I am focusing on traditional vs digital technology for my question of research unit, I looked at drawing, as this is a big part of my practice. 

I experimented on Pro Create, the digital drawing programme, using an iPad and apple pen as I thought this would feel more natural than a graphics tablet which I have struggled with in the past. I taught myself different aspects of Pro create and experimented with the different materials on there. I wanted to see if digital drawing would be something that could benefit my practice and help develop my creativity.

As I am looking at mermaids in my main project, I used this research task as a way to start designing my mermaid character. 

These are some examples of the different experiments with materials and layers : 





For a first attempt I think this was ok. I would like to keep practicing to improve my skills in digital drawing and perhaps attend workshops to learn faster. I think having digital drawing as a skill will be beneficial in the future and would help develop my practice. 

SHARE:

Social Media Experiment

As I mentioned in one of my earlier posts, I planned to do an experiment on Instagram with an image of one of my screen prints. I posted one image using the normal hashtags I usually use e.g. #screenprint, then the same image again using popular hashtags such as #instagood. 

I wanted to see if social media as part of digital technology could help develop creativity in relation to my practice. I think social media is a positive aspect of digital technology as it helps spread my work to a wider audience that I couldn't normally reach. 

The experiment worked the way I thought it was going to. The first image with usual hashtags still got likes, but it was mostly from my established followers and friends. The second image got likes, but from new, different people and I also got comments/feedback on it which I didn't on the first image. I think this shows that social media can be a great tool if used to its full potential as it helps develop creativity through spreading creative work and the feedback I get from others online helps push my practice forward as I know I am creating content that my audience enjoys. 

Normal Hashtags. 20 likes. 0 comments.

Popular Hashtags. 22 likes. 2 comments 

Although some people say having all this art work on social media platforms actually makes you less creative as its too saturated with images and no one can then come up with original ideas. I think even if you get inspiration from something online, no two pieces of artwork will ever be the same so I don't think its lessens creativity. 

I will continue posting my work on Instagram, using more popular hashtags to reach a wider audience, spread creativity and develop my practice. 
SHARE:

Friday, 10 November 2017

Interview with an artist

As I have been practicing a few printing skills recently (screen printing, letterpress, etching) I decided to start researching artists that use print as their main working technique. And as I have been thinking about different ways to research, not just from books or the internet, I decided interviewing a current artist about their work would be the most informative way to research as I could ask specific questions and find out what I wanted to know without wading through irrelevant text.

I spoke to artist Peter Driver who I met at Winchester School of Art a few years ago. As soon as I thought of printing, he came straight to mind as I have a couple of his prints at home. I love his work and am hoping to make some of my own prints in a similar style. Here is the interview:


Could you tell me about your background, where you're from, education, what got you interested in art?
I grew up on a large rural Council estate in the cultural desert that is The Fens.  We were very poor. My dad was a carpenter working in factory jobs and my mum was a school dinner lady but it was a stable family environment. I went to the worst secondary school in Cambridgeshire and did not thrive academically, failing almost all my ‘O’ Levels, including Art.  
I’ve been a birdwatcher since the moment I saw a Lapwing in a Fenland field from my bus window when I was 8 years old.  My first artistic efforts as a child were paintings of birds – lots of them.  I tried to copy the illustrations from my bird books in watercolour and cut them out and had them stuck all over my bedroom wall.
After failing O Level Art I went to the local sixth form centre, got good O and A levels in Art and went to Cambridge School of Art to do the Foundation Course (1981-82). I studied graphics, painting and sculpture on the Foundation Course.  I think I didn’t have the maturity to make the most of those opportunities and I was frightened by the freedom and challenge to my conservative thinking that an art education would have entailed. I took a long break (28 years!) but maintained an active interest in art, visiting galleries and exhibitions during my long public sector career.  Only after my dad died in 2008 did I start making art again.  It was one of those moments in life where you take stock of what you want to do with what’s left of your time. I decided I wanted to make art!
I had ended up as a company secretary for a Government affordable housing agency but in 2011 I took voluntary redundancy (I couldn’t stomach working for the new Tory government anyway).  Redundancy gave me the opportunity to return to Art School and get my Fine Art degree.  I was 48 when I started the BA course and I loved absolutely every minute of it, squeezing the most out of every opportunity.  At the end I decided to stay on and study for an MA in Fine Art – basically, I didn’t want to leave and felt I had a lot more learning to do.  I think I’ll keep learning until I die.  Every time I make a new piece I learn something new.

What themes have your art been about in the past and what you're focusing on now?
What inspires you and why?
I became a keen evangelical Christian in my later teenage years. Although I no longer fit that description, many of those foundational myths are still part of my makeup and inform my philosophy and practice as an artist. A lot of my artwork has been politically motivated, in the sense that it is about society, human responses to difference, migration, generosity, optimism, etc. Because of my past life as a narrow-minded religious fundamentalist I now enjoy exploring the complexity and ambiguity of language. To the extent that I use words and language in my work, one of the main reasons is to expose the way texts can have multiple interpretations and that meanings are not fixed but derive from a participatory process involving the author and the reader.
I also incorporate my experience of landscape into my work. This can involve durational walks (the longest so far was a thirteen-day walk from Winchester to Canterbury) or simply using the memory of walking journeys and memories of place. Because I am a birder, my experience of landscape is often in wild and overlooked corners of the countryside. I’m a country boy – not streetwise or urban in any sense – but my political and social concerns bring me into urban settings too.
My recent work has addressed a specific area of public policy – primary education policy. I am concerned that the school curriculum is being skewed towards what is measurable, rather than what has educational value.  Rather than encouraging creativity, originality and imagination, the curriculum focusses on the rules of grammatical construction, phonics and uniformity. I have made work in response to this situation.


Peter Driver Every one is Important II woodcut print edition of 5.

What do you want viewers to get from your work?
I always make work with an audience in mind. I aim to be inclusive and to avoid the elitism that seems to permeate the art world.  That’s why I have enjoyed taking my work into the streets on my public performative actions or in accessible and non-exclusive spaces like K6 Gallery in Southampton.
I want viewers to have an experience that makes them consider their own position, their own attitudes or experiences.  For example, I have a series of woodcut prints – an ‘infinite’ edition – that simply carries the words ‘I’m glad you’re alive!’.  I have been making and giving these away to people, often complete strangers in the street, for over three years now and have so far given away 2,753 of them.  I want people to be confronted with the statement and to consider what it could mean.  What does it mean to be glad that a complete stranger is alive?  What could it mean to be glad that everyone is alive?  Is there anyone we would exclude from that generous position – and why? Those are the kinds of internal dialogues I am hoping to trigger with that work.  I know it triggers one within me.

Peter Driver I'm glad you're alive infinite edition woodcut print. 

What materials do you use and what type of work do you like to produce? Why?
I use woodcut printmaking, drawing, photography, video, sound, banner-making and performative action. My work is about the ideas rather than perfecting any particular technique. I try to stay open to using a wide variety of media. The works of the last three years have included organising public placard-making workshops; organising public parades; live-drawing; drawing from memory with my eyes closed, woodcut printmaking; durational walks with sets of rules e.g. making a drawing every mile for three days; durational projects such as listing every bird species seen or heard in the order they occur for a fixed period of 94 days - and using the data-set to generate woodcut prints, drawings and further work.
The motivation is usually to communicate something about being human. Sharing experiences of landscape or ideas about optimism or openness. Presenting ambiguously optimistic statements to unsettle the viewer. I think all art work is political in that it either perpetuates and accepts the status quo or it agitates for something better. Whether it's about environmental or social concerns, I hope to express something through my work that makes people question where they stand in relation to my statements.


What exhibitions have you participated in?
I was recently invited to create a solo show for K6 Gallery, Southampton. The show runs until 1 December and is entitled 'Imagined Futures'. It comprises four site-specific banners and six large woodcuts all made to fit within the two phone boxes. The show presents a focussed set of statements addressing primary education policy - albeit in a fairly oblique way.
I had a solo show at OpenHand OpenSpace, Reading in October, called 'For Such a Time as this'. It included two main bodies of work made in 2017: a set of prints on found/recycled materials; and work generated from the 94 day bird recording project.
In the last couple of years I had a solo show at the Jam Factory, Oxford and have participated in a number of group exhibitions, in Winchester, Reading and London, including collaborative work with my colleagues from Chapel Arts Studios, Andover and OpenHand OpenSpace, Reading.
I was selected to show in the 10 Days biennial, Winchester - my submission was a three-day walk from the highest point in Hampshire (Pilot Hill) down to the chalk streams of the Dever, and Itchen, ending at the Winchester Gallery, where I showed the drawings I had made every mile of the journey and did a live chalk-drawing at the opening onto a 8x4 foot blackboard.
I have plans for several projects, which will come to fruition over the next year or so and I am always interested in collaboration with other artists. I love working with other people and learning from those experiences.


Peter Driver Play woodcut print edition of 7.

Please visit his website for more work!

I think interviews are a very successful way to research as you get a better feel for someones work when they express their own thoughts behind it. There is more emotion and from that I feel more inspired to carry on creating prints. Peter also made a point that backs up my research through practice method, he stated "I think I’ll keep learning until I die.  Every time I make a new piece I learn something new." This shows you can still gain technical and theoretical knowledge through making work. Reflecting on this process is something I strongly believe in. 









SHARE:

Thursday, 9 November 2017

Analogue vs digital technology

What methods can be employed to develop creativity in relation to technology and practice?


Since I've been considering creativity and technology in relation to my practice, it's lead me to look at the argument around analogue vs digital technology. When I first saw technology within my question I automatically thought of IT and digital formats. But thinking about it more, everything we use to create is a form of technology, even traditional materials such as pens and paint. Just because they're not digital does'nt mean technology and science hasn't gone into making them. Even to hand draw something as illustrators, we use these inventions to help aid us in creating imagery and reach out to our audience. 

The first thing that sprung to mind when considering analogue vs digital, was clocks. Then analogue having the hand made cogs inside with numbers on its round face. And digital showing the numbers in the form of an electronic image. This made me think that this argument doesn't just relate to creative subjects, technology through every discipline has gone through changes, moving from the original tradition to a digitised version to keep up with the times. 

I took the use of printing in my practice as an example. You can read back through my previous blogs on metal type and wood block letterpress printing to see how time consuming these methods are. I learnt from first hand experience that even though it takes a lot more effort, you get more happy accidents and individuality from the traditional method. Whereas you're guaranteed with digital printing that they'll be identical prints, it doesn't take as much time and the computer works out the lining and spacing for you. Depending on your practice, one or the other might suit you more. I liked the traditional method as I think it has a certain charm about it and links to the historic themes I'm leaning towards in my own project. 

I recently started reading 'The Art Direction Handbook for Film' by Michael Rizzo which talks about designing film sets. One specific section that resinated with me was when he spoke about digital film environments vs traditional modelling on the set for The Cat in the Hat. They quoted an interview with Victor Martinez (The Terminal, The Cat in the Hat, Minority Report)  who stated "A good digital designer must have training in handcraft as a way to problem solve" and "My physical art background is very important to this. The people I work with and respect have worked by hand or at least understand that mode of working."

I agree with this because its how I work. I was taught with traditional methods. If you are working digitally but trying to mimic something traditional looking (e.g. working on Procreate, or any other digital drawing software, with different brushes/inks/pencils to make it look like a real painting) then it helps to have an original understanding of those materials in their physical form "otherwise the process of working is robotic and straight out of a manual." (Martinez, 2013.) 

But saying that, I use digital technology just as much for activities such as this blog and other research which influences my practice. Why does there have to be a competition? Both traditional and digital are good, they work nicely together in my practice. Rizzo (2013) pointed out in relation to the set design "CG modellers and CAD draftspersons in digital art departments work in tandem with each other and their traditional counterparts. A digital modeller might clearly see a structural problem in a set that an analogue draftsperson might otherwise overlook." 

Using both analogue and digital is good to make sure all aspects are covered. Even though this text speaks about set design, it is still a creative output. I think a lot of the same concepts can be applied to all creative disciplines, including illustration and my own practice, as we all share the same desire to produce visual content. 

Rizzo, M. (2013). The Art Direction Handbook for Film. Taylor & Francis. 









SHARE:

Tuesday, 7 November 2017

Wood block letterpress

Following on from my metal type letterpress workshop, I then decided to carry on with the more creative wood block as well, seeing as I knew all the basics. I liked the technique a lot more as you could be more spontaneous and less precise when setting up the type. This worked better for the phrase I wanted to print. 



I wanted to experiment with the phrase 'perfectly normal'. I have always thought this phrase was odd - having someone be perfectly normal sounds very boring. The unique subtleties of people are what make them interesting. In my eyes everyone with their own quirks are classed as perfect so I wanted to make a print expressing this idea. People have become so obsessed with becoming perfect that psychologists have diagnosed Perfectionism as a disorder, stating “Perfection, of course, is an abstraction, an impossibility in reality” https://www.psychologytoday.com/basics/perfectionism






This concept is something I am currently researching into for my project. Using the mermaid as a visual metaphor for perfection. Even though there is a contradiction in the way they are meant to be beautiful and flawless in a lot of stories, luring men to them - as seen in the mermaid of Zennor folklore I mentioned in a previous post, but they are not what our society accepts as perfect because they are different from the majority. 


I designed the composition with the idea in mind that you don't have to be exactly in line with what everyone else is doing to be seen as perfect. I wanted all the letters to be different, placed outside standard lining and spacing, using different inking techniques on all of them so they don't co-ordinate, to show this idea. 


I used blue and green colours again, like in my etchings, to tie in with my theme of mermaids. Ocean colours seem to work well with the mermaid imagery, I think it helps the audience associate with the subject matter more. I tried several prints with just blue, experimenting with the amount of ink and composition. I then added some green on my final print to tie it all together. 



I used several techniques to ink the blocks up such as the standard roller, but then working into that inked surface with white spirit to distort the smoothness. I also used a paint brush to make brush marks in the ink and to also flick ink/white spirit onto the blocks. I wanted the variety of techniques to convey the variety of perfection we can have in society. 

This also gave me the opportunity to learn new techniques and a new skill that has benefited my work. By continuing this type of practice based research, I am gaining new knowledge every time I make a new piece. I recently interviewed the artist Peter Driver who uses a lot of text in his woodcut prints. He agreed with me, stating "I think I’ll keep learning until I die.  Every time I make a new piece I learn something new."

Every skill I pick up seems to spark new ideas for my project, seeing how I could potentially use it to benefit my practice. This type of research works well for me. I have come to realise forcing myself to try and read a lot of academic papers and theory books just does'nt work as well for me. 



Overall I am happy with the outcome of these prints even though the were just experiments. I prefer the prints where I used more ink as they are bolder and portray my message clearer to the audience. I could perhaps use the faded ones as a background. I think the brush mark letters work very well as they create a distressed/distorted look which helps towards my idea of not having to look in line to be normal. 
SHARE:
Blogger Template Created by pipdig